Today, I post my second part of my serial “Fear and Loathing in Azeroth”. Again, here is the original article:
‘Craft Addicts – Do Online Games Trigger a New Psychiatric Disorder? – Boston Globe Online 06/08/2008
Whereas, in the first post I dealt specifically with the shame aspect of Online Gaming Addiction, today we read further into the article and deal with the terminologies used when speaking about this problem.
INTERVIEWER: … how do we distinguish between a passion and an addiction?
BLOCK: Well, let me start with terminology. We do ourselves a disservice when we use the word “addiction.” It is loaded with all sorts of meanings. That’s why I tend to use the term “pathological computer use” instead. I hate the term “Internet addiction.”
INTERVIEWER: But in a recent letter to the American Journal of Psychiatry, you argued that there’s such a thing as “Internet addiction.”
BLOCK: I’m locked into this vocabulary. That’s the term everyone uses and understands. I’d love to get rid of it.
This is the number one argument I have with my friend who is still very addicted to WoW, (already mentioned the whole TV argument in the previous post). What is the true difference between a “passion” and an “addiction”. The definition, unfortunately, makes this so hard to classify VGA or OGA as a psychiatric disorder:
Passion – (n.) Boundless enthusiasm: The object of such enthusiasm.——Addiction - (n.) Compulsive physiological and psychological need for a habit-forming substance: the condition of being habitually or compulsively occupied with or or involved in something.(both definitions courtesy Dictionary.com)
A passion is pretty straight forward: someone can have a passion for sports, a passion for spending time with their family, taking photographs, painting. Passions are, for the most part, endued with a positive overtone, and can consume alot of a person’s time depending on how enthusiastic they are regarding their passion.
Pathological – (adj.) caused by or evidencing a mentally disturbed condition.(definition again courtesy Dictionary.com)
As we continue to struggle with what to call this, “thing”, that takes hold of lives and causes such pain and suffering not only to the person partaking in the game, but also the loved ones surrounding them, the one thing that DOES remain absolutely obvious is that the problem is real and should not be taken lightly.



















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